Quacknap and KNF are One-Sided
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Summary
An immortal shadow of the person he once was, Bad navigates a world plagued with the human condition — war, greed, death, and chaos. The benevolent Syndicate Council has been toppled in an explosive coup, spearheaded by a vengeful tycoon and his faithful accomplice.
Months after retreating into a quiet life on a remote island, the ex-assassin is forced to take one last job to save a corrupted Skeppy. Although Bad is no stranger to bounty hunting, he learns through a grudging alliance with two headstrong mortals that nothing is at all what it seems.
Meanwhile, haunted by his mistakes, Quackity seeks to absolve himself in a last ditch effort to renew his legacy.
A primordial mystery shrouds the Syndicate and their ties to a powerful tome. As mortals and immortals alike vie for redemption, the world's forgotten tragedy unravels.
Or, a hunters-centric Manhunt x DSMP fic ft. Q and Skep subplot
“I feel bad,” the younger mumbled, shoes dragging along the moss.
"Why?”
He shrugged. “I guess… I just wish I claimed this job before George did. It’s not fair.”
“…I’m not sure I follow.”
Series
- Part 1 of Temporal Coils
